Another page, when they are ready
After the story settles, a picture of the next available page appears beside the painting. Tap to continue, return to the books, or stay and play. Nothing turns the page for them.

For iPhone & iPad · Ages 2–6
Little fingers reveal watercolor worlds, wake sleeping friends and set small stories in motion. Stay and play, choose another page, or come back to your own painting.
A painting preview for your browser. In the app, stories add movement, gentle sounds and little choices. Preview paintings reset when you change pages.
A finished page stays theirs. What happens next is their choice.
After the story settles, a picture of the next available page appears beside the painting. Tap to continue, return to the books, or stay and play. Nothing turns the page for them.

Each page keeps its own latest painting on the device. Unfinished pages have a bookmark; finished pages show their painting on the cover. Opening another story keeps the others safe.

Actual app screens.
Each book opens with a complete free story. Keep a whole book with one purchase, or all five in one — no subscription, ever.

3 stories
Sleeping animals at the pond, on the farm and in the meadow.

5 stories
Buses, a ferry and an airplane, each with a little journey.

5 stories
Water a garden, hang a sock and help the busy machines.

3 stories
Under the sea, among dinosaurs and beneath the stars.

5 stories
A flower tram, a little station and trains through the mountains.

A chunky, forgiving brush made for small hands. One finger or two — there is no wrong way.

Colour appears wherever the water goes. Hidden friends wake the moment they are painted.

Water a garden, hang a sock or send a ferry on its way. Some finished pages have little actions to try again, with the painting still there.


The app collects no personal data. Paintings and preferences stay on the device; there is no account to create.
One complete free story in every book. Books are one-time purchases; future books are sold separately.
No automatic next page. Come back to a painting, stay to play, or deliberately start again. Spoken words, story narration and music have their own grown-up controls.
Water Magic is an iPhone and iPad app for children ages 2–6. It works like a water-reveal painting book: children brush a pale page with water to reveal watercolor illustrations, and the animals, trains and vehicles on each page wake up and play out a short story.
When released, Water Magic will be free to download. Every one of its five books starts with a complete free story, including painting, movement, sound and replay. Other stories unlock with one-time book purchases, or all five books in one purchase. There is no subscription.
A picture offers the next available page, and a books button returns to the shelf. Your child chooses when to move on. They can also stay on the finished painting; some pages offer small repeatable actions, such as choosing where a butterfly lands.
Yes. Each page keeps its latest painting and story progress locally, with a small cover preview. Opening a different page does not erase it. Deliberately replaying replaces only that page's painting. There are no accounts or cloud sync; deleting the app removes its local records.
Yes. In the grown-up area, prepare a painting postcard, then choose Save or share. It is a deliberate grown-up action; the app never uploads paintings to us.
It is designed for toddlers and preschoolers aged 2 to 6, with large touch targets, simple gestures and a calm pace.
No. Water Magic has no advertising, no analytics, no tracking and no accounts, and it collects no personal data.
Yes. After downloading, every story you have works without an internet connection, including on planes and in the car.
iPhone and iPad running iOS 16 or later, in landscape orientation.
Yes. Every book, and the all-five-books purchase, supports Family Sharing, and purchases can be restored from the grown-up area.
Start with five free stories on iPhone or iPad.
Coming soon to the App Store